RoboMamba
本笔记基于摘要 + 公开资料,未读全文。
一句话讲什么(TL;DR)
机器人脑子原本用 Transformer 拼出来,反应慢、显存吃紧。RoboMamba 换成 Mamba(一种"流水线式"架构),让机器人想得更快、更省。
这是个什么场景 — 日常类比
你刚下班回家,瘫在沙发上,对厨房里的机器人喊一句:"把桌上那个红苹果递给我。"它要在两秒内做三件事:
- 看(摄像头里哪个是苹果,桌子在哪)
- 听懂("红的"、"那个"指什么)
- 动(手臂关节怎么转、夹爪什么时候合)
过去的 VLA(Vision-Language-Action,视觉-语言-动作模型,比如 RT-2、OpenVLA)靠 Transformer 把这三件事缝在一起。Transformer 像一家全员大会的公司——每加一个员工,所有人都得重新听一遍他发言,会议时间是平方级膨胀。摄像头切高清,图像 token 翻一倍,机器人脑子的反应就掉一截。
Mamba 把"全员大会"改成流水线传话——每个人只看自己手上的纸条 + 上一个人塞过来的便签,开会人数翻倍,时间也只翻倍(线性增长)。RoboMamba 就是把这套"流水线"装进机器人脑子里。

之前的人怎么做的 — 3-5 bullet
- RT-2(Google 2023):把 VLM 直接当机器人策略用,动作离散化成 token,Transformer 一把梭,效果好但推理慢。
- OpenVLA(2024):开源版 RT-2 路线,7B 参数,靠 LLaMA 主干,部署成本高。
- Octo / Diffusion Policy:用扩散模型出动作,但对语言指令的理解相对薄。
- 共同瓶颈:Transformer 的 二次复杂度(quadratic complexity)——序列越长越慢,机器人实时控制(要 10Hz+ 出动作)压力大。
- 还有一类做法是把 VLM 冻住只学一个小动作头(action head),但这样推理时整个 VLM 还得跑一遍,没省。
这篇论文的关键想法
核心赌注:线性复杂度的 Mamba 主干 + 简洁的动作头,能在保持 VLA 能力的同时大幅降低推理开销。
三个判断:
- 视觉理解和指令理解不一定非得 Transformer。Mamba 在长序列建模上已经在 NLP 证明能跟 Transformer 打平。
- 机器人动作输出本质上是个低维向量(关节角、夹爪开合),不需要超大的 decoder。
- 训练阶段先学"看懂世界"(co-train 在通用 VL 数据上),再学"动起来"(在机器人数据上微调),可以用很少机器人数据撬动好的泛化。

它怎么做的(方法)— 3-4 段
阶段 1:先教它看图说话。 像新员工入职先培训"认识公司产品"——RoboMamba 先不碰机器人,纯学"图配文字"。把视觉编码器(CLIP 或 SigLIP,把图切成小方块再编码的网络)输出的 patch 特征当 token,跟语言 token 拼一起喂给 Mamba 主干,让它学图文配对、VQA(看图回答问题)。这一步走完,Mamba 已经能"看图说话"。
阶段 2:再教它动手。 像培训完产品的员工被派去仓库搬箱子——在机器人数据集(真机 + 仿真,具体配比需读原文)上挂一个轻量的 policy head(动作头),输入是 Mamba 最后一层的 hidden state,输出是末端执行器(机械臂最末端那个夹爪)的位姿或关节增量。动作头故意做得很小,因为重活已经被主干干完了。
等等,先慢一拍 — Mamba 块里到底发生了什么? 一句话:它是个会挑重点的传话员。Mamba 的核心叫"选择性扫描(selective scan)"——每来一个 token,它会根据内容动态决定"这条信息往状态里塞多少、忘掉多少"。这跟 RNN(循环神经网络,按顺序传话的老架构)的固定遗忘门不一样,是看内容下菜的。所以它既有 RNN 的"线性传话"速度,又有 Transformer 的"按需关注"判断力。
为啥推理时特别爽? Transformer 每吐一个新 token,都要回头翻所有历史 token 的笔记(KV cache 越积越大,像越攒越厚的会议纪要)。Mamba 只维护一个固定大小的隐状态——不管聊了多久,本子就那么厚。对"把桌上东西一个个收进抽屉"这种几十步连续操作(长 horizon 任务),延迟不会越拖越夸张。
实验在做什么
论文应该围绕三类问题:
- 能力对比:在 SimplerEnv / VLABench 这类机器人 benchmark 上,跟 OpenVLA、RT-2 比成功率。具体数字需读原文。
- 效率对比:推理延迟、显存、参数量。Mamba 路线的卖点就是这里——通常会贴一张"延迟 vs 任务成功率"的散点图,证明自己在帕累托前沿。
- 消融:去掉 VL 预训练 / 换 Transformer 主干 / 改动作头大小,分别掉多少。这种消融能告诉你"哪个设计最关键"。
读论文时重点看实验段的 延迟数字和长序列任务——如果 Mamba 真有线性优势,应该在长 horizon 任务上拉开差距。
你应该懂的几个新词 — 4-6 个
- VLA(Vision-Language-Action):视觉-语言-动作模型,吃图 + 指令,吐机器人动作。
- SSM(State Space Model,状态空间模型):用一个隐状态向量在序列上线性递推的模型族,Mamba 是其中一员。
- Selective Scan(选择性扫描):Mamba 的核心,让状态更新依赖当前输入内容,相当于"动态遗忘门"。
- 二次复杂度 / 线性复杂度:Transformer 的注意力是 O(n²),Mamba 是 O(n),n 是序列长度。
- Action Head(动作头):把语言模型 hidden state 映射成连续动作(关节角度等)的小 MLP。
- End-effector Pose(末端执行器位姿):机械臂最末端那个夹爪在空间中的位置 + 朝向,通常 6 或 7 维。
它和其他论文什么关系
- 正面对比:OpenVLA、RT-2-X、Octo——RoboMamba 主要在这些基线上证明"我更快"。
- 方法亲戚:Mamba(Gu & Dao 2023)是它的主干来源;视觉那侧借鉴了 LLaVA / SigLIP 这些 VL 模型。
- 同期 Mamba × 机器人:2024 年还有几篇试 Mamba 做策略网络的(比如 RoboMamba-style 的扩散策略变种),可以横向对照。
- 下游影响:之后若有人做"边缘设备上的 VLA"(机器人上不了 A100),RoboMamba 这条线会被频繁引用。
- 互补关系:跟 Diffusion Policy 不是竞争——Diffusion 强在动作多模态分布建模,Mamba 强在主干效率,理论上可以拼起来(Mamba 主干 + Diffusion 动作头)。
我建议这样读 — 3-4 步
- 先看 Figure 1 + 表 1(架构图 + 主结果表)。30 秒判断它到底比 OpenVLA 快多少、掉多少分。
- 跳到方法章读 Mamba 块怎么接进 VLA。重点搞清楚视觉 token 是怎么和语言 token 拼一起喂进 Mamba 的——顺序很关键。
- 看消融实验。特别是"换成 Transformer 同参数量"那行,决定了"Mamba 是不是真的有用"还是"只是因为参数少所以快"。
- 如果时间够,回头读 Mamba 原论文的 selective scan,否则方法章会看不懂为什么要"选择性"。
为什么值得读
- 趋势信号:2024 年开始 Mamba 在视觉、机器人各路线都在试探,RoboMamba 是机器人这边比较早的一个公开尝试。读它能看清"非 Transformer 主干在 VLA 里能走多远"。
- 工程价值:如果你以后要把 VLA 部署到真机(边缘 GPU 或者 Jetson),Transformer 的 KV cache 是真痛点。这篇给了一条不同路。
- 思维训练:它示范了一个常见研究套路——"把 X 模型从 NLP 搬到机器人"。看它怎么处理视觉 token 顺序、怎么做两阶段训练,对自己设计类似工作有参考。
- 读完能讨论:跟同事聊 VLA 时,能说出"线性 vs 二次复杂度对长 horizon 推理的影响",比只会说"OpenVLA 很慢"高一档。
◼
引用本笔记 / Cite this note
@online{eai_robomamba_2026,
title = {(readable note) RoboMamba},
author = {Zhou, Jason},
year = {2026},
note = {Note on a 2024 paper},
howpublished = {\url{https://estelledc.github.io/embodied-ai-reading-station/papers/robomamba/}},
organization = {Embodied AI Reading Station}
}
All 156 papers (full index)
- 1. LLaVA: Visual Instruction Tuning
- 2. 3DShape2VecSet: 3D Shape Representation for Diffusion Models
- 3. SayCan: Do As I Can, Not As I Say
- 4. OpenVLA: An Open-Source Vision-Language-Action Model
- 5. VLAS: VLA Model With Speech Instructions
- 6. MLA: Multisensory Language-Action Model
- 7. Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control
- 8. CartoRadar: RF-Based 3D SLAM Rivaling Vision Approaches
- 9. mmCLIP: Boosting mmWave-based Zero-shot HAR via Signal-Text Alignment
- 10. mmNorm: Non-Line-of-Sight 3D Object Reconstruction via mmWave Surface Normal Estimation
- 11. Proactive Hearing Assistants that Isolate Egocentric Conversations
- 12. NeuralAids: Wireless Hearables With Programmable Speech AI Accelerators
- 13. Creating speech zones with self-distributing acoustic swarms
- 14. Conv-TasNet: Surpassing Ideal Time-Frequency Magnitude Masking for Speech Separation
- 15. SoundStream: An End-to-End Neural Audio Codec
- 16. AudioLM
- 17. Conformer
- 18. Dual-path RNN
- 19. EnCodec
- 20. Meta-StyleSpeech
- 21. MusicLM
- 22. Robust Speech Recognition via Large-Scale Weak Supervision
- 23. SeamlessM4T
- 24. Stable Audio
- 25. Universal Source Separation with Weakly Labelled Data
- 26. Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning
- 27. RLBench: The Robot Learning Benchmark & Learning Environment
- 28. robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
- 29. BridgeData V2
- 30. CALVIN
- 31. LIBERO
- 32. RH20T
- 33. What Matters in Learning from Offline Human Demonstrations for Robot Manipulation
- 34. DROID
- 35. Open X-Embodiment
- 36. RoboCasa
- 37. SimplerEnv
- 38. Diffusion Policy: Visuomotor Policy Learning via Action Diffusion
- 39. 3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations
- 40. Consistency Policy: Accelerated Visuomotor Policies via Consistency Distillation
- 41. EquiBot: SIM(3)-Equivariant Diffusion Policy
- 42. DiT-Policy
- 43. Diffusion Policy Policy Optimization (DPPO)
- 44. Affordance-based Robot Manipulation with Flow Matching
- 45. FlowPolicy: 3D Flow-based Policy via Consistency Flow Matching
- 46. FAST: Efficient Action Tokenization for VLA
- 47. pi_0: Vision-Language-Action Flow Model
- 48. pi_0.5: VLA with Open-World Generalization
- 49. A Reduction of Imitation Learning and Structured Prediction to No-Regret Online Learning
- 50. Generative Adversarial Imitation Learning
- 51. Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware (ACT/ALOHA)
- 52. AnyTeleop
- 53. Behavior Transformers: Cloning k Modes with One Stone
- 54. Implicit Behavioral Cloning
- 55. RoboCat
- 56. ALOHA 2
- 57. DexCap
- 58. HumanPlus
- 59. Generalizable Humanoid Manipulation with 3D Diffusion Policies (iDP3)
- 60. Mobile ALOHA
- 61. SmolVLA
- 62. Universal Manipulation Interface
- 63. Behavior Generation with Latent Actions (VQ-BeT)
- 64. ImageBind: One Embedding Space To Bind Them All
- 65. Connecting Touch and Vision via Cross-Modal Prediction
- 66. AnyMAL: An Efficient and Scalable Any-Modality Augmented Language Model
- 67. AudioPaLM
- 68. FROMAGe: Grounding LLMs to Images
- 69. OneLLM
- 70. X-VLM: Multi-Grained Vision Language Pre-Training
- 71. Tactile Beyond Pixels (Sparsh-X)
- 72. Sparsh: Self-supervised Touch Representations
- 73. Tactile-VLA
- 74. TLA: Tactile-Language-Action
- 75. Code as Policies: Language Model Programs for Embodied Control
- 76. Inner Monologue: Embodied Reasoning through Planning with Language Models
- 77. LLM+P: Empowering LLMs with Optimal Planning
- 78. PaLM-E: An Embodied Multimodal Language Model
- 79. ProgPrompt
- 80. ChatGPT for Robotics
- 81. GenSim
- 82. RoboFlamingo
- 83. Tree-Planner
- 84. VoxPoser
- 85. See Through Smoke: Robust Indoor Mapping with Low-cost mmWave Radar
- 86. Can WiFi Estimate Person Pose?
- 87. 3DRIMR: 3D Reconstruction and Imaging via mmWave Radar based on Deep Learning
- 88. milliEgo: Single-chip mmWave Radar Aided Egomotion Estimation via Deep Sensor Fusion
- 89. High Resolution Point Clouds from mmWave Radar
- 90. RadarSLAM: Radar based Large-Scale SLAM in All Weathers
- 91. Through-Wall Pose Imaging in Real-Time with a Many-to-Many Encoder/Decoder Paradigm
- 92. RFMask: A Simple Baseline for Human Silhouette Segmentation with Radio Signals
- 93. RFPose-OT: RF-Based 3D Human Pose Estimation via Optimal Transport Theory
- 94. Argus: Multi-View Egocentric Human Mesh Reconstruction Based on Stripped-Down Wearable mmWave Add-on
- 95. Diffusion Model is a Good Pose Estimator from 3D RF-Vision
- 96. Enabling Visual Recognition at Radio Frequency (PanoRadar)
- 97. Wave-Former: Through-Occlusion 3D Reconstruction via Wireless Shape Completion
- 98. Habitat: A Platform for Embodied AI Research
- 99. Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning
- 100. DexMV
- 101. Habitat 2.0
- 102. ManiSkill
- 103. ProcTHOR
- 104. SAPIEN: A SimulAted Part-based Interactive ENvironment
- 105. BEHAVIOR-1K
- 106. Habitat 3.0
- 107. Isaac Lab
- 108. MuJoCo Playground
- 109. RT-1: Robotics Transformer for Real-World Control at Scale
- 110. 3D Diffusion Policy (DP3)
- 111. Octo: An Open-Source Generalist Robot Policy
- 112. RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control
- 113. RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches
- 114. 3D-VLA
- 115. DexVLA
- 116. GR-2: Generative Video-Language-Action Model
- 117. OpenHelix
- 118. OpenVLA-OFT
- 119. RDT-1B: Diffusion Foundation Model for Bimanual Manipulation
- 120. RoboMamba
- 121. SpatialVLA
- 122. TinyVLA
- 123. TraceVLA: Visual Trace Prompting
- 124. Learning Transferable Visual Models From Natural Language Supervision
- 125. Flamingo: a Visual Language Model for Few-Shot Learning
- 126. BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models
- 127. BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation
- 128. DeepSeek-VL: Towards Real-World Vision-Language Understanding
- 129. EVA-CLIP: Improved Training Techniques for CLIP at Scale
- 130. FILIP: Fine-grained Interactive Language-Image Pre-Training
- 131. Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks
- 132. InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks
- 133. Improved Baselines with Visual Instruction Tuning
- 134. OBELICS
- 135. Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond
- 136. Sigmoid Loss for Language Image Pre-Training
- 137. What matters when building vision-language models?
- 138. Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling
- 139. The Llama 3 Herd of Models
- 140. LLaVA-NeXT-Interleave
- 141. LLaVA-OneVision: Easy Visual Task Transfer
- 142. Long-CLIP: Unlocking the Long-Text Capability of CLIP
- 143. Pixtral 12B
- 144. Dream to Control: Learning Behaviors by Latent Imagination
- 145. World Models
- 146. DayDreamer
- 147. Mastering Atari with Discrete World Models
- 148. Dreamer V3: Mastering Diverse Domains through World Models
- 149. Transformers are Sample-Efficient World Models
- 150. TWM: Transformer-based World Models
- 151. 1X World Model Challenge
- 152. Cosmos World Foundation Model Platform
- 153. GAIA-1
- 154. Genie: Generative Interactive Environments
- 155. Navigation World Models
- 156. UniSim