InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks
本笔记基于摘要 + 公开资料,未读全文。
一句话讲什么(TL;DR)
让"看图的脑子"也长到 6B 参数,和"会说话的脑子"一样大,AI 看图说话才不偏科,而且开源就能用。
这是个什么场景
你拍一张照发给朋友,让他帮你描述里面发生了什么。如果朋友只看了一眼草草说"有只动物在跑",那你大概会很失望——你想要的是"一只金毛在沙滩上追飞盘,背景有个穿红衣服的小孩在笑"这种细节。
现在的"看图说话 AI"就常常出现前一种翻车情况。原因是它由两个人合作完成:
- 一个会说话的资深员工(大语言模型 LLM,几十亿到上千亿参数),见识广、词汇丰富
- 一个会看的实习生(视觉编码器 vision encoder,常见才 0.3B 参数),眼力凑合但脑容量太小
让一个见识差几个量级的实习生给资深员工做汇报,他看到的细节根本组织不成对方听得懂的话,中间还得另请一个"翻译"(adapter / Q-Former 之类)勉强对接。
InternVL 想做的事情是:把实习生直接送去读博,把视觉编码器也扩到 6B 参数,让它和 LLM 量级对等。这样两人对话才能从"看到一只动物"升级到"金毛、沙滩、飞盘、红衣小孩"这种级别,而且不用每次都现搭翻译桥。

之前的人怎么做的 — 3-5 bullet
- CLIP 路线(OpenAI 2021):图文对比学习,把图像和文本压到同一空间。视觉塔通常
300M-1B,OpenAI 后续训了 CLIP-G(2B)但不开源。 - EVA-CLIP / OpenCLIP 路线:开源社区扩大 CLIP,能到 ~1-2B 量级,但和 OpenAI 私有版还有差距。
- BLIP-2 / Flamingo / LLaVA 路线:视觉骨干不动(用现成的 CLIP-ViT),靠中间一个轻量的"桥"(Q-Former、cross-attention、MLP projector)把视觉特征塞给 LLM。视觉端没扩展。
- 结果:开源圈视觉编码器卡在 1B 左右;多模态大模型的"视觉脑容量"远小于"语言脑容量",细粒度感知任务上限被压住。
- 痛点:私有 CLIP-G 在 zero-shot 分类、检索等基础视觉任务上始终领先,开源没有同档对手。
这篇论文的关键想法
一句话:"把眼睛练得和嘴巴一样大,再让眼睛学会嘴巴的说话方式"。
- 视觉端纵向扩展:像把"实习生送去读博"一样,把视觉编码器从常见的 0.3B 直接训到 6B 参数(InternViT-6B),和小型 LLM 同档。
- 对齐语言空间:好比让眼睛跟着嘴巴学说话——不仅做传统的图文对比,还引入一个 LLM 风格的文本模型当"陪练",让视觉特征学到的表达和 LLM 内部用的词汇(token embedding)兼容,下游接 LLM 时不用复杂桥接。
- 渐进式训练:像从小学到研究生的培养路径,先做大规模图文对比学习(contrastive,看图配字),再做图文生成(generative,看图写句子),最后指令微调(学会按人话回答)。
收益是:同一个 InternViT-6B,在三类任务上都能打——纯视觉感知(分类/检测/分割)、视觉-语言对比(zero-shot 检索)、视觉-语言生成(多模态对话)。一个骨干通吃,不再为每类任务各训一个。

它怎么做的(方法)— 3-4 段
视觉骨干 InternViT-6B:好比把厨师从"只会颠勺"练到"米其林主厨"——标准 ViT 架构(vision transformer,把图像切成小方块当词来处理)不变,但深度和宽度大幅扩展到 6B 参数量,刚好和 7B 级 LLM 配对。具体层数、hidden dim、patch size 这些超参要查原文。
等等,先慢一拍 — QLLaMA 是什么? 想象你想让眼睛学会嘴巴的说话方式,但完整的 LLM 太大太贵,于是论文做了一个"陪练版的 LLaMA",可以理解为压缩版的语言模型。它在训练阶段提供 LLM 风格的语言侧表征,让视觉塔学到的特征不是冲着传统 CLIP 文本空间去的,而是冲着 LLM 兼容空间去的。下游真正接到完整 LLM 时,对接就顺滑得多。
三阶段训练:像学生从小学到研究生:
- 阶段 1(对比预训练):好比抄作业对答案,超大规模图文对,InternViT + QLLaMA 做对比学习(contrastive),类似 CLIP 但语言侧更接近 LLM。
- 阶段 2(生成预训练):好比看图写作文,把 InternViT 接到真正的 LLM(如 Vicuna),训练 captioning、VQA 等生成任务。
- 阶段 3(指令微调):好比模拟面试,用多模态指令数据让模型学会按人话回答问题。
多任务通用性:训完之后这一个骨干可以三种姿态共用同一份权重:(a) 单独当视觉编码器接分类/检测头;(b) 配 QLLaMA 做 zero-shot 图文检索;(c) 配 LLM 做多模态对话。
实验在做什么
论文跨多个 benchmark 横扫,主要四类:
- 视觉感知:ImageNet 分类、各类检测分割任务,对标 EVA、SAM 等纯视觉骨干。
- 图文对比:zero-shot 分类、图文检索(COCO、Flickr30K),对标 CLIP / OpenCLIP / EVA-CLIP,目标是追平 OpenAI 私有 CLIP-G。
- 多模态对话:VQA、MME、各类 VLM benchmark,对标 LLaVA、QwenVL、BLIP-2 等。
- 消融:模型规模、训练阶段、数据规模的影响。
具体数字(top-1 acc、retrieval R@1 等)需读原文表格,这里不编造。结论层面:InternViT-6B 在多个任务上达到或超过同期最强开源模型,并在部分对比任务上接近 OpenAI CLIP-G。
你应该懂的几个新词 — 4-6 个
- Vision Foundation Model(视觉基础模型):像 LLM 之于文本那样,用一个大规模预训练视觉骨干通吃下游任务,不是为每个任务各训一个。
- CLIP-G:OpenAI 训练的更大版 CLIP(约 2B 参数视觉端),效果强但未公开权重,是开源社区长期追赶目标。
- ViT (Vision Transformer):把图像切成 patch 当 token 用 Transformer 处理的视觉架构,CLIP/SAM/DINO 都用它。
- Contrastive learning(对比学习):让配对的图文 embedding 拉近、不配对的拉远。CLIP 的训练核心。
- Generative pretraining(生成式预训练):让模型生成 caption / 回答,目标是 next-token prediction,比对比学习多了"会说话"的能力。
- QLLaMA:本文设计的中间件,可以理解为 "Q-Former 思想 + LLaMA 架构" 的混合,用来在对比阶段提供 LLM 兼容的语言侧表征。
它和其他论文什么关系
- 延续 CLIP(Radford et al. 2021):图文对比的核心框架没变,但视觉端扩了一个数量级,语言端换成 LLM 风格。
- 挑战 BLIP-2(Li et al. 2023):BLIP-2 选择"冻结视觉塔 + 训轻量桥",InternVL 反过来"扩视觉塔、简化桥"。代表两种路线之争。
- 承接 EVA-CLIP(Sun et al. 2023):EVA 把开源 CLIP 推到 1-2B,InternVL 推到 6B,规模上的下一站。
- 配合 LLaVA(Liu et al. 2023):LLaVA 系列是多模态对话的代表,但视觉端用现成 CLIP-ViT-L/G。InternVL 提供了一个更强的视觉端可以替换进 LLaVA 风格的栈里。
- 后续影响:InternVL2/2.5/3 是这条线的演进,把模型规模、数据、训练流程继续推。后续多模态模型很多直接用 InternViT 做视觉端。
我建议这样读 — 3-4 步
- 先看 Figure 1 + Table 1:理解模型整体架构(三阶段、三个组件)和它在主要 benchmark 上的位置。如果只关心结论,看完这两个图基本够了。
- 重点读 Method 第 3 节:QLLaMA 的设计和三阶段训练流程。这是和已有工作最大的区别,搞清楚"为什么不是直接扩 CLIP"。
- 对比读 EVA-CLIP 和 BLIP-2:把 InternVL 放到这两条路线之间看,能更清楚它的取舍——比 EVA-CLIP 多了语言对齐,比 BLIP-2 多了视觉规模。
- 跳读 Experiments:除非你做特定任务(检索/分类/VQA),否则只看汇总表和消融,别陷在每个 benchmark 的细节里。
为什么值得读
- 开源 vs 私有的转折点:InternVL 是开源视觉基础模型第一次在多任务上能正面叫板 OpenAI CLIP-G,对整个开源 VLM 生态意义重大。
- 方法论参考:如果你想训一个比"接现成 CLIP"更深度的多模态模型,InternVL 的三阶段流程和视觉端扩展思路是当前最完整的开源参考。
- 后续生态入口:InternVL2/2.5/3、InternVL-Chat 一系列工作都从这里出发,想跟进国产开源 VLM 必须看的起点。
- 对 Embodied AI 的关联:具身智能(embodied AI)需要强视觉感知 + 语言指令理解,InternVL 这种"视觉端不弱化"的路线对机器人/驾驶等需要细粒度感知的下游更友好。
◼
引用本笔记 / Cite this note
@online{eai_internvl_2026,
title = {(readable note) InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks},
author = {Zhou, Jason},
year = {2026},
note = {Note on a 2024 paper},
howpublished = {\url{https://estelledc.github.io/embodied-ai-reading-station/papers/internvl/}},
organization = {Embodied AI Reading Station}
}
All 156 papers (full index)
- 1. LLaVA: Visual Instruction Tuning
- 2. 3DShape2VecSet: 3D Shape Representation for Diffusion Models
- 3. SayCan: Do As I Can, Not As I Say
- 4. OpenVLA: An Open-Source Vision-Language-Action Model
- 5. VLAS: VLA Model With Speech Instructions
- 6. MLA: Multisensory Language-Action Model
- 7. Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control
- 8. CartoRadar: RF-Based 3D SLAM Rivaling Vision Approaches
- 9. mmCLIP: Boosting mmWave-based Zero-shot HAR via Signal-Text Alignment
- 10. mmNorm: Non-Line-of-Sight 3D Object Reconstruction via mmWave Surface Normal Estimation
- 11. Proactive Hearing Assistants that Isolate Egocentric Conversations
- 12. NeuralAids: Wireless Hearables With Programmable Speech AI Accelerators
- 13. Creating speech zones with self-distributing acoustic swarms
- 14. Conv-TasNet: Surpassing Ideal Time-Frequency Magnitude Masking for Speech Separation
- 15. SoundStream: An End-to-End Neural Audio Codec
- 16. AudioLM
- 17. Conformer
- 18. Dual-path RNN
- 19. EnCodec
- 20. Meta-StyleSpeech
- 21. MusicLM
- 22. Robust Speech Recognition via Large-Scale Weak Supervision
- 23. SeamlessM4T
- 24. Stable Audio
- 25. Universal Source Separation with Weakly Labelled Data
- 26. Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning
- 27. RLBench: The Robot Learning Benchmark & Learning Environment
- 28. robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
- 29. BridgeData V2
- 30. CALVIN
- 31. LIBERO
- 32. RH20T
- 33. What Matters in Learning from Offline Human Demonstrations for Robot Manipulation
- 34. DROID
- 35. Open X-Embodiment
- 36. RoboCasa
- 37. SimplerEnv
- 38. Diffusion Policy: Visuomotor Policy Learning via Action Diffusion
- 39. 3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations
- 40. Consistency Policy: Accelerated Visuomotor Policies via Consistency Distillation
- 41. EquiBot: SIM(3)-Equivariant Diffusion Policy
- 42. DiT-Policy
- 43. Diffusion Policy Policy Optimization (DPPO)
- 44. Affordance-based Robot Manipulation with Flow Matching
- 45. FlowPolicy: 3D Flow-based Policy via Consistency Flow Matching
- 46. FAST: Efficient Action Tokenization for VLA
- 47. pi_0: Vision-Language-Action Flow Model
- 48. pi_0.5: VLA with Open-World Generalization
- 49. A Reduction of Imitation Learning and Structured Prediction to No-Regret Online Learning
- 50. Generative Adversarial Imitation Learning
- 51. Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware (ACT/ALOHA)
- 52. AnyTeleop
- 53. Behavior Transformers: Cloning k Modes with One Stone
- 54. Implicit Behavioral Cloning
- 55. RoboCat
- 56. ALOHA 2
- 57. DexCap
- 58. HumanPlus
- 59. Generalizable Humanoid Manipulation with 3D Diffusion Policies (iDP3)
- 60. Mobile ALOHA
- 61. SmolVLA
- 62. Universal Manipulation Interface
- 63. Behavior Generation with Latent Actions (VQ-BeT)
- 64. ImageBind: One Embedding Space To Bind Them All
- 65. Connecting Touch and Vision via Cross-Modal Prediction
- 66. AnyMAL: An Efficient and Scalable Any-Modality Augmented Language Model
- 67. AudioPaLM
- 68. FROMAGe: Grounding LLMs to Images
- 69. OneLLM
- 70. X-VLM: Multi-Grained Vision Language Pre-Training
- 71. Tactile Beyond Pixels (Sparsh-X)
- 72. Sparsh: Self-supervised Touch Representations
- 73. Tactile-VLA
- 74. TLA: Tactile-Language-Action
- 75. Code as Policies: Language Model Programs for Embodied Control
- 76. Inner Monologue: Embodied Reasoning through Planning with Language Models
- 77. LLM+P: Empowering LLMs with Optimal Planning
- 78. PaLM-E: An Embodied Multimodal Language Model
- 79. ProgPrompt
- 80. ChatGPT for Robotics
- 81. GenSim
- 82. RoboFlamingo
- 83. Tree-Planner
- 84. VoxPoser
- 85. See Through Smoke: Robust Indoor Mapping with Low-cost mmWave Radar
- 86. Can WiFi Estimate Person Pose?
- 87. 3DRIMR: 3D Reconstruction and Imaging via mmWave Radar based on Deep Learning
- 88. milliEgo: Single-chip mmWave Radar Aided Egomotion Estimation via Deep Sensor Fusion
- 89. High Resolution Point Clouds from mmWave Radar
- 90. RadarSLAM: Radar based Large-Scale SLAM in All Weathers
- 91. Through-Wall Pose Imaging in Real-Time with a Many-to-Many Encoder/Decoder Paradigm
- 92. RFMask: A Simple Baseline for Human Silhouette Segmentation with Radio Signals
- 93. RFPose-OT: RF-Based 3D Human Pose Estimation via Optimal Transport Theory
- 94. Argus: Multi-View Egocentric Human Mesh Reconstruction Based on Stripped-Down Wearable mmWave Add-on
- 95. Diffusion Model is a Good Pose Estimator from 3D RF-Vision
- 96. Enabling Visual Recognition at Radio Frequency (PanoRadar)
- 97. Wave-Former: Through-Occlusion 3D Reconstruction via Wireless Shape Completion
- 98. Habitat: A Platform for Embodied AI Research
- 99. Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning
- 100. DexMV
- 101. Habitat 2.0
- 102. ManiSkill
- 103. ProcTHOR
- 104. SAPIEN: A SimulAted Part-based Interactive ENvironment
- 105. BEHAVIOR-1K
- 106. Habitat 3.0
- 107. Isaac Lab
- 108. MuJoCo Playground
- 109. RT-1: Robotics Transformer for Real-World Control at Scale
- 110. 3D Diffusion Policy (DP3)
- 111. Octo: An Open-Source Generalist Robot Policy
- 112. RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control
- 113. RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches
- 114. 3D-VLA
- 115. DexVLA
- 116. GR-2: Generative Video-Language-Action Model
- 117. OpenHelix
- 118. OpenVLA-OFT
- 119. RDT-1B: Diffusion Foundation Model for Bimanual Manipulation
- 120. RoboMamba
- 121. SpatialVLA
- 122. TinyVLA
- 123. TraceVLA: Visual Trace Prompting
- 124. Learning Transferable Visual Models From Natural Language Supervision
- 125. Flamingo: a Visual Language Model for Few-Shot Learning
- 126. BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models
- 127. BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation
- 128. DeepSeek-VL: Towards Real-World Vision-Language Understanding
- 129. EVA-CLIP: Improved Training Techniques for CLIP at Scale
- 130. FILIP: Fine-grained Interactive Language-Image Pre-Training
- 131. Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks
- 132. InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks
- 133. Improved Baselines with Visual Instruction Tuning
- 134. OBELICS
- 135. Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond
- 136. Sigmoid Loss for Language Image Pre-Training
- 137. What matters when building vision-language models?
- 138. Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling
- 139. The Llama 3 Herd of Models
- 140. LLaVA-NeXT-Interleave
- 141. LLaVA-OneVision: Easy Visual Task Transfer
- 142. Long-CLIP: Unlocking the Long-Text Capability of CLIP
- 143. Pixtral 12B
- 144. Dream to Control: Learning Behaviors by Latent Imagination
- 145. World Models
- 146. DayDreamer
- 147. Mastering Atari with Discrete World Models
- 148. Dreamer V3: Mastering Diverse Domains through World Models
- 149. Transformers are Sample-Efficient World Models
- 150. TWM: Transformer-based World Models
- 151. 1X World Model Challenge
- 152. Cosmos World Foundation Model Platform
- 153. GAIA-1
- 154. Genie: Generative Interactive Environments
- 155. Navigation World Models
- 156. UniSim